Archive for the ‘Actionscript 3.0’ Category
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Using flash libraries to import graphical assets in Flex
Sunday, October 26th, 2008
Ever since i’ve started with Flex, I found it somewhat difficult to import custom graphical assets from Flash into my Flex applications. I had troubles linking my graphics to custom classes that weren’t a Sprite or MovieClip, and always found myself searching solutions for the same problems I had over and over again. Let me [...]
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Hangman: Importing a design in Flash CS3
Tuesday, October 21st, 2008
Starting with phase 2 of the Hangman Game project, we’ll be importing a design made in Photoshop to Flash CS3. This won’t be a step-by-step tutorial on how to export Photoshop layers to jpg’s and png’s. It’s more of a guide on what choices to make, and which techniques you can use to do that. [...]
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Hangman game in Flash
Sunday, October 5th, 2008
For those who don’t know me yet; I have a real passion for playing games. Ever since i’ve started to learn Flash & Actionscript, what I enjoyed most was making little games. Times haven’t changed, and those old feelings have been coming back to me. I thought it was time for me make a little [...]